VR directly in your headset browser
2025
2025
Find the best WebXR experiences by category
Over 100 experiences listed!
No apps to download and install
Just one click away. All Free.
Open this page [webxr-metaverse.com] in your VR/MR headset's browser.
"Click" on any experience that interests you and you will enter an immersive VR/MR experience.
Some key updates
Updated on August 18, 2026
AI-native WebXR development hits its stride:
Building for WebXR used to mean wrestling with low-level sensor math, custom shaders, and constantly putting on and taking off a headset just to test a button press. That barrier has dropped significantly:
Meta's Immersive Web SDK (IWSDK) goes agent-ready: Meta released a major update to its open-source IWSDK featuring built-in Model Context Protocol (MCP) tooling. AI coding agents can now launch headless XR browser sessions, inspect scene graphs, trigger controller inputs, and debug physics or ECS states autonomously.
Natural language "vibe coding" across frameworks: Tools pairing multimodal LLMs with frameworks like Three.js and Babylon.js now let developers describe interactive mixed-reality scenes and preview them instantly in browser-based desktop emulators before pushing to a headset.
True cross-browser support:
The biggest hurdle for WebXR was never the technology - it was inconsistent browser support. That has largely been solved across every major platform:
Cross-platform standardization (Interop & W3C): With the WebXR Device API advancing toward Candidate Recommendation and broader cross-browser alignment efforts, headsets and browsers are finally speaking the exact same language.
Safari & Apple Vision Pro: Safari’s native WebXR support has brought natural gaze-and-pinch input straight to web links on visionOS.
Chrome on Android XR & Galaxy XR: Chrome brings low-latency hand tracking, plane detection, and domain-level depth permissions to Android XR devices.
Meta Quest Browser: Quest continues to lead on full mixed-reality features via the web, including real-world passthrough, persistent spatial anchors, and plane meshing directly from a URL.
Wolvic (Igalia): The open-source WebXR browser provides a consistent, independent gateway across diverse hardware ecosystems - including Pico, Magic Leap, Meta Quest, and Huawei devices - with support for both Chromium and Gecko backends.
WebGPU brings native-like graphics to the browser:
WebXR’s visual fidelity has taken a major leap thanks to broader WebGPU adoption. Modern 3D web frameworks now leverage WebGPU under the hood, delivering compute-level rendering performance, advanced lighting, and smoother frame rates in headsets that rival native packaged applications - all with zero install.
Why it matters:
The best distribution channel is still a simple web URL. No downloads, no 30% app-store cut, and instant access across every modern headset and mobile browser.
Join the pack!
Wolvic is the open source WebXR browser that opens a portal to the Web and all it has to offer, including immersive games, videos, and environments built for XR.
The Wolvic WebXR browser is available for download on the Meta Horizon Store, Pico Enterprise and Consumer Stores, Huawei AppGallery, and for direct download. Latest release: 1.8.2. Read all about it in this blog.
Also, they have announced their first beta of Chromium-backed Wolvic, currently available for direct download. Read about it in this blog.
Get started as a WebXR content developer
Understand more about WebXR and get started as a WebXR developer.
Learn about frameworks, engines, development platforms and the WebXR device API. Read more here.
This website is maintained by GreyXR